I can’t help but feel that everything in gaming and movies today revolves around remakes of iconic properties from the past, or simple remasters.
Just days ago, Capcom announced they’re remaking Dead Rising, which looks horrible at a first glance, likely to be ruined compared to the original, and Rumiko Takahashi’s iconic Ranma ½ franchise is also getting a remade anime adaptation, which is already being co-opted by transgender freaks to push their own delusions and fantasies.
The issue with remakes of popular franchises is that they are generally cheaper to produce than original content but are sold to consumers under the guise of nostalgia.
The problem is that modern games, movies, and other media are now made to adhere towards DEI and ESG social agendas and cater to “modern audiences,” who are perpetually offended by everything and are quick to overreact to perceived microaggressions. Consequently, these remakes and remasters are modified from their originals, often removing elements familiar to fans or censoring content to avoid offending this “modern audience.”
The end result is usually a pitiful, sanitized version that disrespects the nostalgia crowd while failing to please modern audiences.
Examples include the Grand Theft Auto Definitive Edition censoring a T-shirt with the Confederate flag, Square Enix’s insistence that Tifa in Final Fantasy VII has small breasts which should be covered up.
The recent HD remaster of Paper Mario: The Thousand-Year Door altered various dialogues to remove “problematic” content, such as catcalling female characters, insults like “tubby,” and portraying Princess Peach as a damsel, while also retconning the character of Vivian as transgender. Additionally, the remake of Atlus’ Persona 3 not only excludes “The Answer” as a separate DLC expansion, which should have been included for free, but also completely removed a “transphobic” scene.
You think you want a remake, but in reality, you don’t. They lure you in with modernized renditions of titles that are perfectly playable on their own, except they’re just old enough to be delisted from being purchased by modern means, leaving piracy as your only option.
So imagine my surprise when Ubisoft, after dragging the Assassin’s Creed franchise through the mud with its grotesque DEI-riddled filth like the anti-Japanese Assassin’s Creed Shadows, announced that they are preparing multiple Assassin’s Creed remakes. This revelation came from CEO Yves Guillemot in an interview published on the Ubisoft Blog.
Ubisoft, the same company that declared diversity, and inclusion as integral to their DNA, has gone so far as to insert a non-historic figure, a Black man as a makeshift Samurai warrior fighting for Oda Nobunaga in Feudal Japan in Assassin’s Creed Shadows. This game takes diversity and inclusivity to the extreme, blatantly disrespecting Japan’s history and culture.
This is the same company that told gamers to “get used to” the idea that you don’t own the games you buy, having recently terminated the online functionality for their online-only racing MMO, The Crew. Ubisoft also removed copies of The Crew from the libraries of digital owners and pulled countless DLC expansions and add-ons for older games like Assassin’s Creed 3, Assassin’s Creed Brotherhood, and Far Cry 3.
Now we know why Ubisoft is trying their hardest to stop you from accessing their older games: the only way to truly retain ownership and playability of DLC add-ons for games like Assassin’s Creed IV would be to pirate the game, bypassing the need to authenticate DLC ownership. Ubisoft wants to resell you butchered renditions of the last few decent games they’ve ever produced.
According to Yves Guillemot, the worlds in the older entries still have stories to be told. “Firstly, players can be excited about some remakes, which will allow us to revisit some of the games we’ve created in the past and modernize them; there are worlds in some of our older Assassin’s Creed games that are still extremely rich”, the Ubisoft boss said.
The key word here is to “modernize” them, which is akin to another catchphrase used to lure in unsuspecting gamers with a radicalized re-release. This involves adjusting the game, modifying problematic elements, or outright removing them to make the games playable for “modern audiences.”
Guillemot also mentioned that players can expect a similar variety of Assassin’s Creed games going forward. Referencing the smaller-scope Assassin’s Creed Mirage and the much larger Assassin’s Creed Shadows, Ubisoft’s goal is to release more Assassin’s Creed titles in a shorter timeframe.
This is unsurprising, given that Assassin’s Creed and Far Cry are Ubisoft’s only cash cows. Despite player perceptions of woke garbage like Assassin’s Creed Origins and its blackwashing of Egypt, Assassin’s Creed and Far Cry titles continue to sell, regardless of their quality. They’re name brands, and consumers flock to them like flies to a turd.
For Ubisoft, remaking older franchise entries would save money compared to creating entirely new games from the ground up. It also provides a guessing game for true fans to spot the differences between the original release and what has been unquestionably removed or altered to be more racially inclusive in the remaster.
For the longest time, it has been speculated that the first game Ubisoft might try to squeeze out to swindle fans would be Assassin’s Creed IV: Black Flag. Considering it took the company nearly a decade to produce a full-fledged pirate-themed multiplayer experience with Skull and Bones, which has less attention to detail than the 2013 release, AC4 has been hailed as one of the best entries in the entire franchise and any sort of actual remake would likely be an underwhelming and inferior rendition.
It’s guaranteed to make money, even if Ubisoft decides to give its protagonist, Edward Kenway, a race swap, which is an all-too-common factor in games made in collaboration with DEI consultant firms like Sweet Baby Inc.
If you’re looking to experience and enjoy older Assassin’s Creed titles or any neglected classics, your best option is to pirate them before they’re irreversibly butchered with a remake. Companies like Ubisoft no longer deserve your patronage.