tinyBuild has unveiled “DUCKSIDE,” an open-world PvPvE survival game where players assume the role of ducks.
Together with friends, they can take flight, engage in combat and construct nests using resources like stone and iron to endure and thrive. Similar to “Rust,” but with ducks, this game allows up to 50 ducks and geese to craft, construct bases and participate in PvP and PvE battles.
Described as the duck-themed equivalent of “DayZ” and “Rust” on the Steam store page listing, it offers survival elements such as resource gathering and gunfights.
Additionally, players can enjoy activities like swimming in ponds and soaring through the skies, much akin to what ducks do in real life.
The trailer showcases ducks with style as they’re brandishing fashionable tiny hats, wielding axes to gather wood and construct houses equipped with electronic locks. Furthermore, it showcases aerial attacks with enemies using guns, bows and arrows, as well as instances of intercepting and repelling incoming airborne foes.
DUCKSIDE introduces a touch of science fiction by featuring ducks with a form of telekinesis. Since ducks lack hands to hold tools like hatchets or firearms, these items are essentially suspended in mid-air when in use.
Up to 50 players can join a single server, enabling them to establish clans, or rather “flocks,” with friends and allies. Moreover, in the world of DUCKSIDE, players can explore unique structures such as railways, huts, and bridges, which serve as points of interest for collecting loot.
In games of this genre, it’s common to find various items scattered throughout buildings, so it’s wise to ensure adequate preparation before venturing inside.
I used to love games like this, especially the early version of Rust which was iconic. In those days, the game was primarily about surviving in a post-apocalyptic world filled with zombies, radiated outposts, and the undead themselves.
It was just plain fun. However, over time, Rust changed significantly, and with that, the sense of camaraderie among players faded away. The core loop of these survival games became abundantly clear.
You gather resources, build a base, gather more resources, expand and upgrade your base, gather even more resources, and repeat until the server resets. Today, the main appeal of games like DayZ and Rust lies in simply killing other players.
In the past, Rust was played by fairly relaxed people who weren’t necessarily interested in raiding bases and causing chaos. Unfortunately, that’s the main goal witin Rust.
The only time I truly enjoyed the game was during its early alpha stage when it featured zombies. The entire game was not solely about raiding other players’ bases and being raided yourself. However, it seems that DUCKSIDE follows the same mantra.
Although it’s certain that the game won’t attract as much attention as DayZ or Rust, but thanks to its unique and quirky demeaner there’s a chance that the game could actually be enjoyable, offering proper interactions with others that don’t revolve entirely around player vs. player combat.
While I’m somewhat skeptical about it, if you’re seeking a fresh perspective on the popular online PvPvE survival crafting genre, DUCKSIDE‘s beta will be available on Steam starting April 18th.
I expected that tinyBuild will actually introduce substantial updates after the game goes live, unlike Rust, which has mainly concentrated on introducing insignificant additions alongside microtransaction cosmetics.