I’m sure the handful of people still actively playing this trainwreck will appreciate the addition of a sexually ambiguous Mrs. Freeze, even though there’s no mention of an offline update for a game that’s almost certainly going to expire before the year’s end.
We’ve already covered the $200 million disaster that was Rocksteady Studios’ bastardized interpretation of the Arkhamverse with their always-online Suicide Squad game. This game, made in collaboration with Sweet Baby Inc’s consultancy, focused more on ensuring inclusive and inoffensive character designs and story narratives rather than staying faithful to the source material.
Suicide Squad: Kill the Justice League launched on February 2nd and peaked at just over 13,400 concurrent players on the PC platform, a number far below what many single-player titles based on DC Comics intellectual properties achieve.
For a live service game with no offline mode, Suicide Squad quickly saw a steep decline. Within weeks, the game retained fewer than a thousand players on PC. After a month, its fate was sealed, with current player counts hovering around a few hundred concurrent players.
The game is undoubtedly filled with microtransactions, offering a way to bypass the grind. It also features some of the most inclusive and unappealing character designs seen in a DC property, notably transforming Harley Quinn into an obnoxious, flat-chested character.
Made in collaboration with Sweet Baby Inc, an anti-gamer DEI-pushing establishment focused on “inclusivity,” the game’s narrative and dialogue are unsurprisingly ideologically driven.
It’s well-known that the game was a commercial flop. Less than a month after its release, Warner Bros. themselves declared the game a resounding failure. Discounting the game did nothing to salvage it, and Warner Bros. attributed their massive financial losses to the tune of $200 million solely to Rocksteady’s progressive and sanitized live service game.
The first season of the game featured an overly effluent and humanized rendition of The Joker, and now Rocksteady has pretty much wrapped up their efforts that were in continued development upon the game’s release six months ago.
Rocksteady Studios has revealed the next season of Suicide Squad: Kill the Justice League, including a roadmap for the game’s new content. Season 2 will begin on July 11th, with major additions set to take place in the coming months.
Straight away, we can already see a problem: the character on the far left of the screen was leaked over a month ago, and it certainly has a look that can kill.
There’s no sugarcoating it. Rocksteady’s depiction of Mrs. Freeze as a fat, titless granny with short hair is blatantly attempting to morph women into unlikeable androgynous hybrids. She looks like a lesbian; she looks like a man. There’s no way Rocksteady can convince anyone otherwise.
And to think that this is how the character of Nora Fries, Mrs. Freeze, has always been depicted—a highly feminine woman. This holds true across live-action adaptations, comic books, and even modern cartoons like the 2019 Harley Quinn animated TV series.
Rocksteady’s developers are progressive activists as proven by their former lead writer, Grant Roberts who previously worked for Rocksteady before joining the likes of Sweet Baby Inc, a narrative consultancy company that has attempted to incite a cancel campaign against a gamer for listing games made in collaboration with their company.
Sweet Baby Inc is often praised by the media as innocent darlings who wouldn’t hurt a fly. However, their collaborative efforts have put numerous game development studios out of business.
Their last release, Tales of Kenzera: ZAU, was such a failure that its small indie studio has already let go of several staff members. Additionally, there are multiple examples of White-to-Black race-swapping in character designs across games made in collaboration with Sweet Baby Inc, such as God of War Ragnarok’s Angrboda, Alan Wake 2’s depiction of Saga Anderson, and the upcoming Compulsion Games release, South of Midnight.
Aside from Sweet Baby’s hatred of White people in general there’s a clear decisive push against portraying women as traditionally feminine in modern video games, which now “must” cater to “modern audiences” with such audiences likely being those couldn’t answer the question “What is a woman?”
Speaking of women, Chinese developers Game Science have had their name and reputation slandered by Western game journalists. This coincidentally happened after an alleged extortion attempt by Sweet Baby Inc, who reportedly demanded $7 million in consultation fees for their upcoming release of Black Myth: Wukong.
A game featuring a monkey-man as the protagonist. Game Science refused their consultation services and game outlets such as IGN began reporting on mistranslated affairs from the studios founder by proclaiming them to be sexist. Coincidence?
Regardless, beyond transforming Mrs. Freeze into a repulsive, frostbitten figure, Rocksteady’s second and hopefully final season for Suicide Squad will offer more missions, weapons, and in-store items for the dwindling players still hanging on to fawn over.
These players will be happy to be given the chance to spend more money buying microtransactions for a game that’s only just barely clinging to life. Notably absent from the season two announcement is any mention of introducing an offline mode, which would make Suicide Squad: Kill the Justice League playable without a constant internet connection.
This omission ensures that once the servers are shut down, the game will be unplayable. Given the game’s consistently low player count, it’s only a matter of time before they pull the plug entirely. There’s absolutely no hope for any new potential buyers to access the game’s time-gated content without relying on Rocksteady’s servers.
By now, it’s unlikely that this game will remain active moving into 2025. Warner Bros should have considered pulling the plug on Rocksteady’s ongoing development of new content for the game. The additions of the first and second seasons were likely planned and in active development well before the game’s release date.