By “exploring potential,” I suspect a PC port is already in active development, and they just can’t announce it yet. Did you really think Sony would pass up the chance to generate free profit?
Especially given how consumers seem to have conveniently forgotten about their earlier controversies involving a day-one censorship patch and forcing PC players to create and link a PSN account. The recent PC release of Ghost of Tsushima has received stellar reviews and is topping Steam’s sales charts.
PC fans might soon have the chance to address the missteps of Korean developer SHIFT UP and their globalist partners at Sony. There is internal discussion among the developers about the possibility of a PC port for Stellar Blade.
In a recent securities report outlining their future business development, SHIFT UP announced plans to develop a PC version and a sequel to “Stellar Blade,” which is currently only available on Sony’s PlayStation 5 console as a third-party “exclusive.”
Additionally, they are considering releasing DLC and collaborating with new IPs as strategies to attract new users.
According to the filing, SHIFT UP’s next project, “Project Witches,” is in the early stages of development and is slated for a global launch across console, PC, and mobile platforms with cross-play in 2027 or later.
It is described as SHIFT UP’s “next-generation mega subculture intellectual property” that aims to surpass the success of Goddess of Victory: NIKKE, so fingers crossed there’s plenty of attractive women and fanservice galore.
Examples of similar “subculture intellectual property” include games like miHoYo’s Genshin Impact and Honkai: Star Rail alongside Fate/Grand Order. SHIFT UP plans to accelerate development by attracting new hires, which is absolutely vital for their continued success as Stellar Blade was in fact their first actual large-scale video game.
Plans for a PC version and a sequel to Stellar Blade are currently under consideration, with no release date determined yet.
Sony has shown increased commitment to the PC ecosystem, as evidenced by their recent move to require Helldivers 2 PC players to create a PlayStation Network account. However, this approach was retracted following significant consumer backlash.
Sony still however chose to remove the game from sale in regions where PSN accounts couldn’t be created, resulting in the game being unavailable in over 170 countries on Valve’s Steam Store.
A similar situation applies to the recent PC release of Ghost of Tsushima, which has received praise for its stable port, a rarity for NIXXES. However, it is also blocked from sale in the aforementioned countries due to the mandatory PSN account requirement for accessing the game’s online component, despite it being primarily a single-player title.
Ghost of Tsushima features the new PlayStation UI, which includes linked functionality with PlayStation Network achievements and friends. While this integration is currently optional, it is likely to become mandatory in the near future.
Additionally, Ubisoft’s controversial and disrespectful depiction of Japan’s most iconic historical period might be contributing to Ghost of Tsushima’s recent praise as the announcement of Assassin’s Creed Shadows lines up with the recent PC release. This acclaim is well-deserved, because the game is far more respectful and authentic to Japanese culture, but it’s also a damn solid title, a far better one than any modern Assassin’s Creed.
However, considering Sony’s actions against consumers, such as imposing a day one censorship patch upon Stellar Blade, with developers SHIFT UP essentially signing their soul and integrity away to Sony, it would be advised to pirate their games on PC instead, they do not deserve your patronage.
According to the document, Stellar Blade exceeded sales expectations, which isn’t surprising given the free advertisement it received from months of controversy. Numerous homosexual journalists criticized the game for its supposedly “over-sexualized” and “misogynistic” portrayal of female characters, particularly the protagonist, Eve.
There was also backlash over a day-one censorship patch.
SHIFT UP, influenced by Sony, implemented this patch, which reduced the game’s gore and altered a few outfits deemed too revealing. Despite this, SHIFT UP claimed, likely under pressure from Sony, that these changes were always part of the game’s design which is complete and utter bullshit.
Since I don’t have a PlayStation 5, I couldn’t support Stellar Blade at launch. However, the censorship issue has completely changed my plans to purchase the game on PC.
Stellar Blade might be the first large-ish scale game in years to combine quality gameplay with genuine fanservice, but it’s clear that SHIFT UP was more than willing to accept Sony’s funding. Sony is notorious for imposing censorship on Japanese developers and has a clear disdain for fanservice that appeals to a heterosexual audience.
Moreover, Sony never misses a chance to maximize profits from their dwindling lineup of “exclusive” titles, many of which are gradually being released on PC, thus diminishing the necessity of owning a PlayStation console, so it was always obvious that Stellar Blade would come to the PC eventually.
If a small time developer seemingly signs away their publishing rights to a tyrannical corporation that has nothing but sheer hatred for such a product, promptly orders it to be censored, I want nothing to do with paying for such a privilege. SHIFT UP lost the right to my wallet, they don’t need my financing, given how the company is now listed on Korea’s stock index and are predominately owned by China’s Tencent, I believe they’d be fine without me paying for the PC copy.
Nevertheless, the PC version of Stellar Blade will ultimately be the best rendition of the game imaginable, thanks to the possibilities for game modifications. Modders will likely restore the censored outfits almost immediately after release, alongside adding a plethora of alternative costumes and player models.
Of course, expect such modifications to be removed or banned from progressive platforms like Nexusmods, while censorship mods produced by activists on forums like Resetera will be allowed to flourish. For every censorship mod they create, I can guarantee there will be at least ten different nude mods produced for Stellar Blade.
Stellar Blade on PC will certainly generate more attention and provoke more journalistic outrage than it did leading up to its PlayStation 5 release. Especially if NIXXES handles the PC port, as their work on previous Sony products has included unique technologies.
For example, Ghost of Tsushima on PC features the ability to use AMD’s FSR3 frame generation combined with NVIDIA’s DLSS or Intel XeSS upscaling techniques, and Intel’s XeGTAO, one of the best SSAO implementations available, NIXXES are truly producing more technologically advanced and better quality PC ports with each subsequent release it would seem.
While I refuse to purchase Stellar Blade on PC, I can’t wait to play a modded version of the game pushed to its limits.