Thanks to the censorship intervention of Sony’s globalist standards, the Senran Kagura franchise has remained in limbo for several years after the developmental collapse of 7EVEN and the departure of series creator, Kenichiro Takaki leaving Marvelous to join Cygames where he is now leading the charge with Garnet Arena: Mages of Magicary.
Senran Kagura has seen some limited action since Sony interjected with 7EVEN’s development, in various forms as Peach Ball, a pinball spinoff featuring various characters of the franchise inclusive a collaborative tie-in game with the Neptunia series dubbed “Neptunia x SENRAN KAGURA: Ninja Wars“.
The hottest commodity of modern gaming undoubtedly has to be the rise and dominance of mobile oriented gacha games, especially from regions such as Korea and China, with Azur Lane being one of many mobile games that seemingly understands that their core audience are males who seemingly don’t want progressive nonsense and ESG favorable ugly characters to plague their game.
We’ve covered Azur Lane before actually, the social media outrage by tourists regarding the introduction of a limited floral costume that provided massive jiggling tits, which undoubtedly caused outrage amongst outsiders and puritans who despise fanservice, sex appeal and femininity.
In Azur Lane, the premise is straightforward, you assume the role of a commander, where you acquire, assemble, unlock, and invest to recruit shipgirls. These anthropomorphic representations of battleships come in various shapes, sizes, and with distinct stats to aid in battle.
All very generic and typical for these sorts of mobile games, turn based combat, multitudes of pretty women, it’s understandable why they’re so damn profitable with modern audiences, because pandering to male audiences has seemingly been relegated to mobile games as the modern gaming landscape has shifted away entirely from featuring beautiful women in favor of ESG riddled trash instead.
So it comes as no surprise that various Japanese franchises look to capitalize upon the popularity with these mobile games through limited timed collaborations that allows players to unlock new characters from fan favorite franchises such as previously covered in the form of Blue Archive x A Certain Scientific Railgun T and Toaru Majutsu no Index: Imaginary Fest x Overlord.
The mobile game centered around collecting shipgirls has previously collaborated with various franchises, including Hyperdimension Neptunia, Utawarerumono, Kizuna AI, Hololive, Dead or Alive XVV, The Idolm@ster, SSSS.Gridman, and Atelier Ryza.
As you’d probably expect from a collaboration of prominent and beloved franchises in these mobile games, it includes some of the most popular characters of Senran Kagura to be implemented in the shipgirl title of Azur Lane.
More specifically, the collaboration which begins on November 23rd and concludes on December 7th will introduce various Senran Kagura characters as Asuka, because obviously, there is quite literally no Senran Kagura without the most iconic character of the franchise.
Here is the full list of Senran Kagura characters who will appear in Azur Lane, from right to left it including each character’s in-game rigging class, rarity, and methods to obtain.
Murasaki – Light Carrier rigging – Elite rarity – Total point rewards
Homura – Submarine rigging – Super Rare – Gacha and Mini-game rewards
Ikaruga – Heavy Cruiser rigging – Super Rare – Gacha and Point exchange shop
Asuka – Light Cruiser rigging – Super Rare – Gacha exclusive
Yumi – Aircraft Carrier rigging – Super Rare – Gacha exclusive
Fubuki – Battleship rigging – Super Rare – Gacha exclusive
Yuyaki – Heavy Cruiser rigging – Elite rarity – Gacha exclusive
And if I was being honest I’m more than a little disappointed with this collaborative lineup which doesn’t feature fan favorite characters such as Katsuragi, Haruka or how Miyabi is constantly left in the dark despite being a leader herself, it genuinely makes no sense how Murasaki has made more appearances than Miyabi.
Speaking of which, Murasaki, Ikaruga and Homura should all be unlocked by simply playing through the limited timed story and events without the requirement of playing the gacha to unlock them.
Numerous skins are up for grabs, with each of the aforementioned Senran Kagura girls embracing the summer heat in swimsuits, along with a unique Ninja shinobi skin designed for Takao.
I wish to know exactly how many collaborations featuring the Senran Kagura franchise alongside updates to the aging Senran Kagura New Link mobile game are there going to be before Marvelous even gives eagerly awaiting fans a mere whisper about the status of SEVEN, which was announced back in 2017.
It’s possible that Marvelous has recognized that the Senran Kagura franchise is best utilized through mobile gacha games, as conventional platforms seem to restrict the inclusion of attractive female characters elsewhere because I strongly believe there’s a deliberate effort taking place to confine appealing female characters exclusively to mobile platforms, not only to decrease their visibility but it also makes them easier to be snuffed out and erased.
Valve for example have done exactly this to Japanese Visual Novel games on their Steam store twice, this has been dubbed by the community as the “waifu holocaust”.
Many individuals seem resigned, acknowledging this situation with phrases like “Well, at least there’s gacha” since attractive women are becoming scarce in console/PC games overall. This coerced acceptance, coupled with the tendency of certain groups to avoid meddling with gacha, raises concerns.
It appears that there’s a desire to exclude attractive women from games entirely. It’s disconcerting that such power-hungry and extreme individuals won’t allow us to have even a small space of our own, even when regulated to predatory microtransactional mobile games.
All of these gacha games are exclusively found on app stores for either Android devices and Apple iOS, and given just how quickly the actual video game industry was to do away with femininity it’s not long before they target mobile games by advocating that they be banned from app stores.
Once again, I need to emphasize that this collaboration is set to commence on November 23rd and conclude on December 7th. If you’re intrigued, it’s advised to stock up on power and cubes if you’re already a player, or if you’re just starting out you’d be wise to install and start playing right now to allow for a handful of gacha pulls during the event.