The pervasive “double standard” in media is a cultural phenomenon that truly deserves scientific examination, especially in light of the clear bias game journalists exhibit toward Supergiant Games’ “Hades 2,” despite its overtly sexualized character designs, as compared to their criticism of “Stellar Blade” labeling the game as being “misogynistic,” “sexist,” and pandering to the “male gaze.”
Over the past several months, large journalist publications have sparked controversy, inadvertently capturing the attention of gamers worldwide. The primary focus has been on media collusion and bias, particularly surrounding the defense of invasive “curation” groups, like those staffed by anti-White racists at Sweet Baby Inc.
Alongside this, these publications have also initiated a large-scale cancel campaign against South Korean developers SHIFT UP and their upcoming game “Stellar Blade.”
It’s a story as old as time: the same people who applauded “Baldur’s Gate 3” for its bold and “wholesome” depictions of sexual relationships, especially homosexual ones such as gay sex with druids in bear form have been condemning SHIFT UP’s game for objectifying women.
The protagonist, Eve, has been criticized for being an “unrealistic” portrayal of a woman, which is pretty ironic considering that SHIFT UP based her character on the real-life Korean model Shin Jae-eun.
Nevertheless, their objections and claims that “Stellar Blade” is akin to “literal pornography” due to its portrayal of women as feminine, alluring, and captivating seem out of line. SHIFT UP, the developers behind the game, are also known for creating “Goddess of Victory NIKKE,” so it’s no surprise that “Stellar Blade” incorporates some notable jiggle physics.
This feature combined with Eve’s design has led progressives to label the game as mere “coomer bait,” as if women in games can’t be both well-written and attractive. The same criticism has been directed at games like “NieR: Automata,” where 2B’s design is said to be “over-sexualized,” and at “Bayonetta” for similar reasons.
But none have been more vocal regarding Stellar Blade than Alyssa Mercante, the hideous and crazed senior editor at Kotaku who derives pleasure and power by shaving its hair, tarnishing her body with tattoos who previously proclaimed that it wasn’t possible to be racist towards White people.
The notorious Kotaku writer boldly asserts that gamers simply desire women in gaming to be nothing more than “virtually silent, overly sexualized dolls” solely for their own pleasure, devoid of any redeeming qualities or depth.
Alyssa Mercante then went on a podcast with Kahlief Adams to speak about GamerGate and the sexualization of female representation in games such as Stellar Blade in particular, with the groundbreaking conclusion being that gamers who rally behind SHIFT UP’s upcoming release are somehow “conservatives.”
The desire for well-written, attractive female characters in compelling games is now considered to be a conservative stance. Despite the entirety of mainstream media outlets, along with botted posts on social media vilifying gamers and criticizing games like Stellar Blade as being sexist and derogatory towards women.
Despite the fact that a LARGE number of WOMEN were actually responsible for the development of Stellar Blade, I guess real women can be accomplices to perpetrating sexism.
According to the Kotaku writer, liking Stellar Blade is now considered a “conservative” stand, contrasting with the multitude of voices advocating for and celebrating inclusive and progressive representations of sexualized characters in games like Baldur’s Gate 3, as well as big, dominate and ugly female characters such as Resident Evil VII’s Dimitrescu.
The reasoning behind this is clear leftists have the belief that anyone not adhering to their particular ideology must be either a Nazi or a conservative.
These individuals consistently criticize the “objectification” of virtual women while hypocritically showing favoritism towards sexualized characters that align with their ideology because then it becomes socially acceptable to lust over.
The narrative surrounding the upcoming technical test of Hades 2, a dungeon-crawling roguelike developed by Supergiant Games, has taken a new turn. the first game was notorious for desecrating depictions of Greek mythology with inclusive designs.
Characters designs within Hades sparked controversy over the game’s artistic direction, character designs, and visual style. Notably, the portrayal of Greek mythology in the game often features an overrepresentation of brown caricatures, in a game centered around Greek mythology, downplaying femininity and charm for female characters while male characters are quite dashing and charming.
To put it simply, the game places a significant emphasis on diversity, evident in its flamboyant and extravagant portrayals of Greek gods and monsters. Despite this, the game has enjoyed immense popularity, earning a remarkable 98% reception on Steam from over 229,000 reviews. It’s touted as a fantastic game, although it’s not something I’m personally interested in due to my strong aversion to identity politics and what I perceive as blatant blackwashing.
If a product isn’t to my own interests, I simply ignore it, which is the correct thing to do, there exists countless games awash with over-sexualized male characters catering to an audience of homosexuals for instance, I don’t particularly care however I take considerable issue with such people bastardizing products they have no interest in because they feature attractive female characters and are aimed towards heterosexuals.
The announcement of the upcoming technical test for Hades 2, along with the unveiling of a new art style and returning characters featuring even more altered depictions of Greek mythology, has sparked significant hypocrisy among game journalists.
Stellar Blade and similar games featuring attractive women often face scrutiny and criticism. In contrast, much like its predecessor, Hades 2 is designed from the outset to be diverse and inclusive. The new character portraits in Hades 2 have received widespread praise on social media.
For example, Hephaestus is now portrayed as a brown, overweight individual confined to a wheelchair, a design seemingly tailored to appeal to the queer community.
On the other hand, Aphrodite, the goddess of love, beauty, and pleasure, has undergone a radical transformation. Her character portrait reflects her essence as the goddess of lust and sexuality, as she appears fully nude with her long pinkish hair strategically covering her nipples and genitals.
This depiction of Aphrodite is noticeably more revealing and sexualized compared to her portrayal in the first Hades game.
I have no qualms regarding the sexualized nature of her character, however I do take issue with the fact that she is being praised alongside the likes of Hephaestus whose portrayal consists of a very fat, shirtless man, because it’s okay to sexualize male characters in video games.
There’s a discernible bias and agenda prevalent in journalism and mainstream media. It’s evident that the sexualization of female characters in fictional media is only deemed acceptable if it’s perceived as being more empowering for women than it is for men to “ogle” them or happens to be endorsed by a game that aligns with a particular agenda or message.
For instance, Polygon’s Nicole Carpenter shat out an article dubbed “everyone’s hot for Hades 2’s Hephaestus” that delves into his stunning and brave character design, claiming that he isn’t just fat and disabled but is “hot.”
Nicole of course praises the inclusivity and diversity representation within Hades 2’s newly introduced characters, because fat representation matters most of all, double points if they’re obese and a cripple.
Interestingly, the same author, Nicole Carpenter, also penned an article about Stellar Blade, describing its protagonist as “pleasing to the eye” in quotation marks. However, I find it challenging to locate a genuine community beyond what seems like delusional Twitter users, particularly those who express desire for the “hot” portrayal of the Greek god Hephaestus as being overweight and disabled.
It’s become evident that these individuals often artificially inflate the popularity of their posts using bots to promote a specific narrative bias and agenda.
Kotaku also weighed in, endorsing the sexualization of overweight men and Aphrodite. It’s becoming increasingly evident that the societal line for what’s deemed acceptable and sexism for a characters design hinges solely on whether it caters to their own preferences or is heavily influenced by or advocates for the gay community.
The article by Kotaku, written by none other than Alyssa Mercante herself, declares the first game as offering a beautiful art style with a bunch of very hot characters, beauty is of course entirely subjective to the eyes of the beholder however minus the obvious LGBT themes and progressive nature of the overly brown rendition of Greek mythos, only its male characters are actually portrayed as not being overly hideous or covered up for the most part.
Alyssa’s assertion that there’s no shortage of attractive character designs in modern games is utterly laughable. It’s particularly ironic given how modern AAA Western developers embrace controversial practices like BlackRock’s “forced behavior” ESG narrative, which prioritizes inclusive character designs.
Niantic’s Pokemon GO recently implemented a update that eliminated avatar genderization and removed feminine traits from avatar designs. This transformation turned female avatars into androgynous figures, causing female players to become vocal as they feel their representation has shifted from being a real woman towards that of becoming trans.
Don’t be misled by malicious activists posing as journalists. AAA developers have been intentionally disrespecting real-life actors and models by capturing their likeness only to distort it with the heavy-handed hammer of ESG (Environmental, Social, and Governance) standards, resulting in progressive monstrosities.
This deliberate choice is glaringly evident. It’s striking how male characters in video games often closely resemble their real-life counterparts, while developers consistently take attractive models and transform them into unrecognizable, “progressive” figures.
Ubisoft’s upcoming Star Wars Outlaws is the latest target of gaming community backlash for this trend. While Cameron Monaghan’s portrayal in the game is nearly identical to his real-life appearance, the female protagonist, based on actress Humberly González has been transformed into a masculine she-hulk in the form of Kay Vess, a stark departure from the model’s likeness.
Their aim is clear: to eliminate traditional norms and gender stereotypes. This involves portraying women as overly masculine or androgynous figures instead of embracing their femininity, under the misguided belief that femininity and beauty are inherently sexist.
But not if the beauty comes from a woke game apparently.
According to Alyssa, attractiveness is defined by progressive and queer caricatures, such as overweight, shirtless individuals with man titties, alongside dominant and muscular women, with this portrayals being praised highly amongst Redditors for being the safest of horny.
If you happen to find overweight men appealing, that’s your prerogative. Embrace your progressive filth and let others enjoy what they find attractive without interference. But of course, these cultural Marxists are unable to tolerate anything outside their own worldview.
It’s not just about promoting an agenda anymore, it’s about infiltrating and undermining everything you cherish.
Alyssa’s argument in defense of modern games not featuring unattractive female characters seems to rest on Baldur’s Gate 3 winning a pointless award. This game was indeed among the most popular releases last year, second only to Hogwarts Legacy, which was entirely snubbed at last year’s inclusive ESG award ceremony, which coincidentally gave Baldur’s Gate 3 and its revolutionary homosexual bear sex the victory for Game of the Year.
“And that game was full of hotties.”
It’s a remarkable coincidence that the very journalists and critics who denounce Stellar Blade and attractive women as “sexualized dolls for the male gaze” have heaped praise on games like Baldur’s Gate 3, with its literal penis physics, and the sexualized characters in Hades 2.
There seems to be a serious push from these individuals to exclusively promote and applaud unattractive women and men across the board, perhaps because they themselves are narcissistic and envious of those who were blessed in the genetic lottery?
The trend of unattractive and overweight characters tailored for queer audiences isn’t merely being acknowledged, instead, journalists and social media activists are aggressively advocating for such representations to become the social norm.
If you dare object to the portrayal of men as sexualized hunks of meat with man titties, you’re immediately labeled as a bigot. Even worse if you find actual women to be attractive.
Sexualization is deemed acceptable only if it’s perceived as more empowering for women than it is for men. Games catering to cisgender heterosexuals face scrutiny, AAA developers are financially incentivized to produce inclusive character designs that disgraces their core audience. Intentionally portraying attractive real-life actresses as unattractive in-game.
Ultimately, sexualization is socially acceptable only when it aligns with the preferences of certain mentally deranged individuals, such as game journalists and a majority of social media users.
The entire debate is frankly unappealing, with mentally unstable activists imposing their own sexual preferences on others in the name of moral righteousness, Aphrodite’s overtly sexual depiction gets a free pass given that Hades is awash with LGBTQ representation.
It’s horny without the consequences, because the game itself panders extensively to queer demographics.
Journalists, however, tend to critique heterosexuals who conform to traditional standards of beauty while simultaneously praising alternative representations. Their aim seems to be imposing their own beauty standards on others, pushing for conformity to their ideals of attractiveness and what’s socially acceptable for fictional polygons.
This is often achieved through belittlement and demonization of your preferences, labelling them as sexist and inappropriate, as they continually promote and praise homosexual bullshit with an obvious bias looming. They’re really just racist against Asians.
If you find the characters in Hades 2 appealing, that’s entirely your prerogative, and it doesn’t concern me. You have the right to your own preferences, just as I do, I however don’t want you to force your bullshit upon me and criticize me for not conforming to YOUR standards.
I simply cannot tolerate individuals who impose their fetishes on others and shame them under the guise of moral superiority. This is especially true when that superiority revolves around unconventional depictions, such as a shirtless, overweight, disabled man with man tits.
It’s worth noting that heterosexuals aren’t the ones telling homosexuals and others to “go touch grass” or “go outside and look at real men.” It’s always the other way around.
We’re labeled as “incels” simply because we find women attractive, as these progressive assholes continue to enforce their own twisted standard of beauty upon everyone else.