EDIT: Entergram revealed on February 29th that the launch of “goHELLgo: Tsukiotoshiteko” is being delayed until August 29th.
Japanese publisher, Entergram has officially announced their their upcoming RPG release “goHELLgo: Tsukiotoshiteko” will be launching on March 28th 2024. The game will be available on PlayStation 4, Nintendo Switch, and PC, coinciding with the announcement the official website has been updated as well.
Alongside the announcement, pre-orders have been available at game retailers such as Biccamera and Rakuten Books, the standard edition is priced at 8,778 yen while the limited edition is available for 19,800 yen. The limited edition includes the game, an art book, original soundtrack, shop entrance curtain, system voice collection, chest strap, a floor lamp-style memo stand, and a Lycee OVERTURE promotional card.
Initially announced during the Tokyo Game Show held back in September, goHELLgo: Tsukiotoshiteko is described as being an “RPG” where players assume the role of a contractor in the underworld, earning a living by undertaking cleaning assignments and escorting souls.
The narrative unfolds in hell, with the main character, 8246 (Yatsushiro), navigating life as a “contractor “janitor” employed by the office. In the initial stages of the game, 8246 sustains themselves by guiding departed souls. A chance encounter with a deceased girl named Tomori, who stumbled into hell, sparks inspiration in 8246 to devise a plan for liberation from his mundane daily routine.
However, this endeavor propels them into a situation marked by conflict, chaos, and an exploration of the core essence of hell.
Additionally, the game design and production is handled by Ittenchiroku, formally of AliceSoft, one of the most prolific eroge developers Japan has spawned, it was there where Ittenchiroku directed Dohna Dohna: Let’s Do Bad Things Together alongside Rance 01 and Rance 03 while the artwork and character design was done by the freelance illustrator Tetsubuta.
The primary storyline is crafted by Momiage Lupin-R, a creator with prior ties to AliceSoft, much like Ittenchiroku. Aifui Kiken, recognized for contributions to works such as “MECHANICA: The Ballad of the Rabbit and Mercury,” brings her unique storytelling to the project. The development is spearheaded by a seasoned production team, featuring individuals with past experience at AliceSoft.
While guiding souls, players can earn income depending on the attributes and requirements of the deceased. Each soul in the game is characterized by features like charm, physique, and heart. By sending souls to devices such as braziers and needle piles, players can acquire money based on the souls’ abilities.
The game features a shop where the earned money can be utilized to purchase tools and consumables. As cleaning tasks and soul escorting are repeated, the company expands, leading to the deepening of bonds with employees and the occurrence of various events.
The game showcases a cast of various endowed female characters, accompanied by provocative CG artwork scattered throughout. However, the core gameplay is notably basic, featuring a minimalist 2D design with barebones character animations reminiscent of old Adobe Flash games.
In terms of actual gameplay, this title doesn’t offer anything particularly noteworthy.
So essentially, it’s a 2D beat ’em up with mechanics and elements of “RPGs” alongside visual novel sequences as you unlock new teammates, equipment and bond with the cast of characters leading to raunchy CG scenes.
Given the nature of the CG artwork within goHELLgo: Tsukiotoshiteko I am almost certain that the game will be censored in some form or another on Sony’s PlayStation 4 console as Sony as a company are notorious for interjecting woke globalist bullshit when it comes to Japanese developed titles, with Sony being the direct cause of the death of Senran Kagura SEVEN.
Nintendo’s Switch console which has proven itself to be the most lenient out of all three major console manufacturers when it comes to tolerating suggestive “fan service” and artwork without imposing censorship.
I truly hope the game is released without any modifications or censorship on all platforms. However, it is likely that goHELLgo: Tsukiotoshiteko will face censorship on Sony’s console while there’s a solid chance it wont be modified even on Nintendo’s console once again emphasizing the superiority of Nintendo’s perceived “childish” handheld system.
My sentiments that the game will be censored on PlayStation are further justified given the lack of an online listing for the limited edition specifically for the PS4, the limited edition copy features an alterative cover art that’s much more suggestive / enticing, with two of the games heroines showcasing more than enough skin to give Sony’s Californian executives an aneurism.
The limited edition releases are seemingly exclusive for PC and the Nintendo Switch, so it’s very likely that the CG elements may remain unaltered on the Switch release.
The gameplay seems simplistic and straightforward, with the primary draw being its visual novel aspects, which provide character development and the accompanying CG scenes.
I extend my best wishes to Entergram for the release, there’s a concern that if it were ever localized for Western audiences, it would likely face politically motivated alterations by translators with a progressive agenda, tarnishing the source material.