I’ve said it a thousand times before but I am a sucker for passionate fangames and smalltime indie games, given the current landscape of gaming as a whole it’s these sorts of obscure low level budget flicks that provide much more tantalizing enjoyment of a time long forgotten.
We’ve covered many indie games in the past such as a SEKIRO inspired fangame by the name of Kannagi Usagi, and the third person shooting roguelike by the name of “END OF BACK WORLD“. These games are usually passion projects from a singular individual or a small group of dedicated developers, this game however is none of that.
In fact this game is a low budget, quirky game that’s essentially a compilation of assets bundled into something that’s supposed to resemble a videogame, an asset flip essentially.
It looks low rate, it looks random and retarded but that’s the charm of it. The game is called “Fairy Carrots” and it’s coming to the Steam store sometime in January 2024.
Bad games can be enjoyable too, why pay good money for AAA slop fests that launch in premature and broken states, plagued with always online requirements and predatory monetization practices when it’s entirely possible to derive enjoyment from playing what’s perceived to being a “bad” game instead.
Fairy Carrots is by no means a quality title worthy of your money, especially given how most of its foundation is comprised of readymade asset packs found on the Unity store, such as the Unity-Chan! model among others.
The game has very little substance or any sort of quality control for that matter when curating the difference of quality of assets present alongside the low rate animations that completely spaz out when in motion.
In Fairy Carrots, you play as a “fairy”, this being a miniature bald man wearing a one piece singlet with accompanying bunny ears, your objective? To collect carrots of course.
Go figure, in fairy carrots you play as a nearly naked bald man as you traverse around a house avoiding the nine Unity-Chan occupants inside, all of whom seemingly resort to firing at you with machine guns if spotted.
So the name of the game is stealth, you must hide in and under tables and other areas as you avoid detection from these nine girls as you go around collecting carrots.
There’s lots of ways to traverse around the house, both inside and outside, allowing you to climb various features such as cabinets and chandeliers, to better suit your average game journalist the climbable objects inside of Fairy Carrots are highlighted in either yellow or green, the game difficulty can be adjusted opting for a hint system as to the whereabouts of these mystical carrots however you can choose to be a real gaijin by simply opting to find them without any hints.
Double jumps, wall running, hanging and climbing, you’ll need these abilities as you traverse your way through the house, onto the roof avoiding additional enemies such as spiders and even down into the depths of the sewer system.
Again, by no means is this a quality item worthy of your hard earned money, but if you’re already smooth brained from simply playing AAA developed piles of dung this would prove to be a nice breath of fresh air giving you a new outlook on life and a much greater appreciation for the long forgotten library of classic titles that you aught to invest your time into instead of modern games instead.
Either way, this game will likely win my coveted “asset flip of the year” award as Fairy Carrots is due to launch in January 2024 with a demo version expecting to release next month in December.