It is increasingly apparent that there is a growing disdain from game developers and individuals heavily involved in the gaming industry towards consumers.
This sentiment is exemplified by recent incidents, including the actions of Sweet Baby Inc and supposed “professional journalists” being openly racist towards White people and more notably, the community manager for Helldivers 2 taking proactive steps to insult customers.
By proclaiming Helldivers 2 as being “woke,” its community manager stated that they removed discourse surrounding the inclusion of LGBT capes by “bigots, racists, and transphobes” and that the development team were emotionally upset regarding supposed “hate speech” regarding criticism opposed to including LGBT capes.
And now, another pattern is beginning to emerge. I’ve previously stated that “community managers” are often enough headed by pronoun activists who get off on the fact that they can police others when it comes to discussions in the community, very few people are willing to undertake the responsibility of moderating other users, those who take charge are often enough control freaks.
Numerous journalists, game studio employees, and consultancy firm workers have been exposed for their reprehensible biases directed at White people or men in general. With mainstream media support, they can collectively amplify their voices, spreading lies and hate targeting a particular demographic without repercussions.
Fortunately, for consumers who value critical thinking over blind loyalty, the disturbing history of racist posts from these individuals remains accessible online for everyone to see. This allows consumers to make more informed decisions by opting not to support products created by individuals who harbor such deep-seated animosity towards them.
Now, Liana Ruppert, previously a community manager and co-lead of accessibility at Bungie, known for their endless virtue signaling within the gaming industry, has transitioned to Amazon to oversee discussions surrounding the upcoming Fallout TV adaptation, which is bound to disappoint actual fans of the Fallout franchise, especially considering how its director, Jonathan Nolan proclaimed that “pleasing (game) fans is a fools errand.”
However, it has come to light that Liana Ruppert, much like many others in contemporary Western game development, holds prejudiced views against White people, who constitute the majority of her consumer base. This history of overt racism has been exposed by Mark Kern, also known as Grummz, on Twitter.
Their posts span from asserting that the majority of White people are inherently racist to repeatedly using White skin color as an insult. Furthermore, they have justified hatred towards White people by falsely claiming that it’s ‘impossible’ to harbor hatred or bigotry towards that specific group.
In response to the controversy, Liana Ruppert would dismiss the need to defend the comments, asserting that her actions and words speak for themselves which is absolutely true, she holds racist sentiment towards White people, that much is quite clear.
She would then mention her past two years of work, claiming she had been “healing” during that time, coincidentally coinciding with a cessation of publicly posting about anti-White racism.
Ironically, she would insinuate that those criticizing her were the ones requiring therapy to address their own hatred, all the while dismissing her own actions. However, Ruppert’s endeavor to brush off the situation faced a setback when a Twitter response utilized Mark Kern’s image. In it, Liana had urged people to disregard the situation, citing her refusal to contribute to Kern being “paid to spread hate.”
Once again, she responded, advising the individual to focus on other matters instead of dredging up the past. She defended her comments, asserting that they weren’t expressions of hatred but rather poorly articulated opinions supposedly addressing systemic racism, especially given her previous comments calling somebody a “mouthy little white boy.”
Similarly, there have been numerous cases where progressive feminists have led campaigns to “cancel” prominent figures over “racist” remarks made many years ago. James Gunn’s removal from his directorial role for Guardians of the Galaxy Vol. 3 serves as a prominent example, as he faced backlash for “offensive” tweets dating back to 2008 and 2012. His case is just one among many Hollywood cancellations driven by past sentiments.
Around the time the posts surfaced were originally made, Liana Ruppert was employed at Bungie who apparently dismissed due to her unprofessional behavior. If this account holds true, then the perceived “sudden growth” she exhibited may have been merely an attempt to retain her job, or most likely she’s blowing smoke out of her ass to save face.
Her failure to apologize and her tendency to make excuses for her past statements indicate that Liana’s perspectives have remained unaltered. Additionally, community managers often hold inflated roles within gaming companies, which can lead to an exaggerated sense of self-importance, with individuals in such positions sometimes behaving in a manner that exceeds their actual influence.
With numerous Bungie employees rallying to her defense, it’s no surprise that the company, known for its extensive virtue signaling in the modern gaming industry, is facing challenges.
The current Associate World Designer for Bungie praised her as an incredible person and a fantastic friend. Considering that Collin was working alongside Liana Ruppert during the period of her racist outbursts, it’s difficult to believe that current Bungie staff don’t condone racism against Whites.
Other Bungie employees also voiced their support for Liana Ruppert. However, the controversy didn’t stop there, as Liana proceeded to share a poorly worded anonymous email on her personal website containing racial slurs.
It almost resembles the kind of dialogue that Liana Ruppert and her associates might believe is uttered in private by those “elusive White supremacist gamers” they often discuss. Complete with poor grammar, peculiar sentence construction, and an email that begins with the n-word, it’s a humiliating attempt for someone whose perspective is tainted by racism to avoid accountability.
Someone referred to me using a racial slur, so any prior remarks I’ve made criticizing the White race, which comprises only about 10% of the global population, are therefore null and void. Take that you evil gamers.
Nevertheless, it appears to have been an unsuccessful attempt, as it did not elicit much of a response. Despite her assertion that it is impossible to be racist against white people, her ‘supporters’ are likely to continue rallying behind her claims of being a victim of racist attacks.
I often encounter abuse aimed at me and my website. I’m willing to accept open hostility, so long as you’re prepared to have it sent right back.
I actually enjoy when people hurl racial slurs, derogatory terms like “phobe,” “fed,” or “ist” at me, attempting to tarnish my reputation and influence. Should I take the words of some retard online at face value and become overly emotional just because they dislike me or my content? You’re the villain in someone’s story, so I believe that you aught to fight back rather than passively accepting it.
The true lesson to be learned from this entire situation is that both Cozmo and Collin MacGregor, the community lead and associate world designer at Bungie respectively, detest gamers and are pieces of shit for defending a racist hag like Liana Ruppert.