These individuals utterly despise the consumer but seemingly throw a tantrum when consumers reject their subpar products.

What Jules Hardy is advocating for is essentially the elimination of the core consumer base of video games, which has historically been and likely always will be predominantly straight men. Hardy’s stance implies a desire to purge gaming of its true audience, with the intention of replacing them with activists and propagandists.

These are individuals who demand additions like wheelchairs in fantasy games, and who struggle to navigate through video games without excessive guidance and prompts, these are the kinds of people that games should be pandering to and are made to target.